Privacy Policy for Emojinarium
This privacy policy is effective as at 06.06.2019.


1. About us and this policy
This privacy policy governs your use of the application Emojinarium ("Application") for mobile devices that was created by Moskito Studio. It describes how we collect, use, process and share information that Emojinarium collects about you. Our business is constantly evolving and so this document may change from time to time. Please come back to this page every now and then to make sure you are familiar with the latest version. Any new policy will be effective from the date it is published by us.

For information collected under this policy, the data controller is Moskito Studio.

By downloading, accessing and/or playing the Application you agree to the use of your information in accordance with this privacy policy. If you have any concerns about providing information to us or it being used as described in this privacy policy you should not use the Application.

As set out in the terms of use relating to the Application, you must be at least 16 years old to access and/or use our Application. We do not knowingly collect personal data about children under the age of 16.

2. What types of information do we collect
Most of the information that we collect comes directly from you when you use the Application. Broadly the information we collect about you relates to the type of device you are using, how you play our game (such as levels attempted and purchases made), information that you submit when creating an account with us or which you allow us to access when you connect to your social network accounts through the Application. We may also collect information from advertising platforms and partners.

The Application does collect user analytics using the Unity Analytics service and GameSparks service. The user analytics are used to help us improve the game by giving us data on how much the game is played, how often it is played, etc. The game also features an in-game account system. All accounts collect location data via the GameSparks SDK. This includes country, city, latitude and longitude - determined from the IP address that you have connected from.

The in-game account system is used for 2 primary reasons:
1) Multiplayer games and matchmaking
2) Level progression, achievements and unlocks

3. Playing Emojinarium socially
You can choose to log into Application Profile using your Facebook account details. If you do this, you will be able to use your Facebook account to log in on multiple devices and synchronize progress across those devices. We will receive some of your Facebook account information and exactly what information we receive will depend on your settings in your Facebook account. We may use this information for the purposes described in this privacy policy, including in order to advertise to you. Once connected in this way, you will also be able to see which of your friends are playing the same game. This may also allow you to access other functionality in Application, such as inviting friends to play. Logging in with Facebook will not allow us to post anything to your Facebook page without your permission.

In the future we may also allow you to associate your Application Profile with other social network accounts and use your log in details for that account to log into your Application Profile. Where we do this, either we or your social network service provider will let you know what information we will receive about you from that social network.

You can make changes to what data a third party social network or platform shares with us, or stop Application interacting with that social network or platform by adjusting your settings with that third party provider.

4. How do we use the information that we have about you?
We use the information we collect about you for providing our Application's gameplay to you, optimising it, enabling in-app purchases, storing your progress, enabling social network integration. We also use your information in connection with our advertising purposes. For more information, see below. We may also use your information for research or analysis. A more detailed description of how we use your information is set out below.

Analytics and Research
We use analytics tools, which may include third party analytics tools, to collect information about how you use our Application and those tools may use cookies or other similar tracking technologies. We may also create reports, analysis or similar services for use by us for the purposes of research or business intelligence, for example to track potential problems or trends with Application, or to test out new game features and content.

5. Advertising
Our advertising partners may collect information about you when you use our services or the services of others. This Privacy Policy does not apply to the collection of your information by our advertising partners, and we therefore recommend that you review their privacy policies for more information. You can find out more in "How to adjust your preferences" below.

How do ad identifiers, cookies and similar technologies work?
Advertisers on mobile devices sometimes use advertising (or ad) identifiers to enable and optimise their advertising. Ad identifiers are non-permanent, non-personal device identifiers such as the Android advertising ID and/or Apple's ID for advertising, or IDFA. See below for you can reset these identifiers or indicate your preference that they should not be used for advertising purposes.

We and third parties who advertise on our Application may use cookies or similar technologies such as tracking pixels in their advertising. These technologies operate either by: (i) placing a small file which stores some information on your mobile device; and/or (ii) by accessing information on your device. These technologies allow the collection of data, such as your device's model, operating system and screen size, the other applications installed on your device, and information about how you use our services.

How to adjust your preferences
You can choose to prevent your device's ad identifier being used for interest based advertising, or you can reset your device's ad identifier, by changing the settings of your device. Settings vary from device to device but you will usually find the ad identifier settings under "privacy" or "ads" in your device's settings.

You can disable cookies through your web or phone browser settings.

Please note that adjusting your preferences as described in this section does not mean you will no longer receive adverts, it only means the adverts you do see will be less relevant to your interests.

Alternatively, if you do not wish us to collect data as described in this section, you should stop using Application.

6. Who else can see your information?
In addition to the other disclosures described in this privacy policy, we will also share your information as described in this section.

We will share your information:
- where we have your consent to do so (including as set out in this Privacy Policy);
- where it is necessary to carry out your instructions (for example, to process a payment instruction we must provide your personal information to our payment processors);
- where your data is on an anonymous and aggregated basis, meaning you could not be personally identified from it;
- when you interact with our social media channels we may publish the information you submitted, alongside your name and home country on our website and social media channels;
- as we reasonably believe is permitted by law or regulation or as is necessary to comply with any legal obligation, or in order to enforce or apply our terms and conditions and/or any other agreement with you; or to protect the rights, property, or safety of Moskito Studio, our users, or others;

As the main concept of the game is to make emoji-based riddles that other users will see and guess, we send your riddles to the server and other users in the game; and save them on the server. Stored riddles also may be displayed to other users in later games or shared and used for promotional purposes (for example, on Facebook and other social networks). Also, Application include social features that enable you to interact with other players. These features will enable other players to see your username, your selected avatar and your progress through the game play related information such as high scores.

7. How long do we keep your information and where do we store it?
We will keep your information for as long as we consider necessary for the purposes described above, or as long as the law allows.

Your information is stored on the servers of GameSparks services.

8. Links to third party websites and services
The Application does collect analytics using the Unity Analytics service and GameSparks service.
The in-game account information and multiplayer service is provided by GameSparks.

Unity Privacy Policy: https://unity3d.com/legal/privacy-policy
Unity Analytics terms of service: https://unity3d.com/legal/monetization-services-terms-of-service
GameSparks Privacy Policy: https://www.gamesparks.com/privacy-policy/

10. Changes to the policy
The privacy policy and this summary may change over time. We will post the updated privacy policy on this page. Please come back to this page every now and then to make sure you are familiar with the latest version. Any new policy will be effective from the date it is published by us.

11. Contact us
If you want to contact us about any of the matters in relation to this privacy policy, including to exercise any of your rights, then please contact our customer services department by emailing moskito.studio@gmail.com.

Terms Of Use
This site was made on Tilda — a website builder that helps to create a website without any code
Create a website